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Mucho Mojo by Joe R. Lansdale
Mucho Mojo by Joe R. Lansdale







JOE: It’s merely a different way of presenting a story, as is film and television. What do you get out of the graphic novel format that you can’t get from a novel (and vice versa)? It has been a really rewarding experience for me as a writer and as an artist. Joe gave me great tips and notes and Paul commented some art stuff here and there and kept the whole palette together during the process. JUSSI: The Mucho Mojo graphic novel is a collaboration of us three. JOE: Jussi did the work, I saw it, and sometimes I commented through Paul or to Jussi by email, and he would develop ways to incorporate changes. Jeez! The final look for her has the right amount of heart and toughness the character needs.ĭid the illustrations inspire the text, or vice versa? How does that collaboration process work? Believe it or not, at first I illustrated her to look like a horrible, mummified grandma.

Mucho Mojo by Joe R. Lansdale

The only character I had some trouble with was MeMaw. After Savage Season, we already had the look of Hap and Leonard figured out. Just something that has not been seen in comics before-or not that often. And I really wanted the fight scenes to be brutal and crazy. A lot of bright colors to show the hot summer of East Texas. JUSSI: I already had the look of the graphic novel vividly in my mind when I started adapting the novel. How did the inspiration for the look of the graphic novel evolve? Art-wise, I really pushed myself to extremes during the creation state as this novel means so much to me and, from what I’ve heard, for the fans here in Finland and all over the globe as well. This is our second collaboration with the characters and with Mucho Mojo I was, to be honest, quite comfortable during the whole process.









Mucho Mojo by Joe R. Lansdale